The Gatherverse & a humanity-centered Metaverse

I recently spoke at The Gatherverse Summit, a conference focused around ensuring the development of the Metaverse stays human-centered. My talk featured my thinking around how this extends to the Future of Work, and how XR and 3d interaction plays a crucial role in making the work experience more humane (and, efficient as it turns …

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The end of loneliness

Reposted from linkedin Heard a really sweet story today by Donna Z. Davis, Ph.D. at AWE (Augmented World Expo): she told the audience about an elderly woman with Parkinson\’s, who regularly \”meets\” her tuxedo clad physically distant son (avatar) in VR to go dancing with him. *That\’s* the power of VR for me. Not the whiz bang isn\’t …

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Addendum / Manufacturing and automation

A follow up article  by Technology Review addressing some of the points I touched on in my last blog post,\” Learning to be Human\”. \”Those who would help displaced factory workers need to think much more urgently about how to provide for and accelerate what policymakers euphemistically call “adjustment” for the victims of economic shocks …

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Psychohistory

I\’m doing what I mentioned in my first post: musing about the \”grand unified theory\” as I watch with (sometimes admittedly sarcastic) humor people\’s frenzied adherence to holiday traditions – and the mental sandboxes people accept without questioning. It\’s more an ongoing vector analysis of humanity and the attempting to predict outcomes as to where \”streams\” …

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