MIT Reality Hack Hackathon: Part 1

This is the transcript to accompany a GIIDE post. I just spent a wonderfully fun, intelligent, scintillating, and completely engaging 5 days at MIT at the \”Reality Hack\” hackathon as a mentor, and judge.  This is part 1, where I\’ll be talking about the experience and what happens in a hackathon like this.  Part 2 …

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MIT Reality Hack | Hackathon

I\’m extremely excited to have been chosen as a mentor and judge at the upcoming MIT Reality Hack, March 23-27, 2022. Five straight days of watching students and creators come together to create XR projects – the last one (in 2020) saw 75 teams create projects that included climate change visualizations in VR, AR storyboarding …

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What follows is the transcript for a GIIDE entry, audio storytelling softward that makes audio fully interactive. I\’ve seen so many articles and posts and pontifications and prognostications and just, well HYPE, about what the Metaverse means, since Mark Zuckerberg brought the concept into the public eye last fall with the Meta name change. Linkedin …

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A journalist asks: XR predictions for 2022

I was asked by a journalist to answer the question, \”What do you see as the biggest trends in AR/VR/XR in 2022?\” – and although I typically think a little further out than that, here are some of my thoughts on the matter. I took out the bits he\’s using in the article, and will post links to that when it comes out – but these are what I think some of the most important short term trends for XR will be next year.

Presenting at AWE 2020

Coronovirus or not, I\’m extremely honored to be presenting (on stage, or virtually! – not sure yet) at Augmented World Conference & Expo on May 29th, 2020 . It\’s the leading AR/VR event series in the world. and the epicenter of Spatial Computing; an event that brings the entire AR/VR industry together. The title of …

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Book published!

Excited to announce that I\’ve joined the ranks of published authors, and some illustrious colleagues – I\’m Chapter 19, \”Immersive Media and Branding: How Being a Brand Will Change and Expand in the Age of True Immersion\” in the just-published-today Handbook of Research on the Global Impacts and Roles of Immersive Media. My chapter explores …

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Going to be a published author!

So my first professional book chapter\’s been officially submitted, \”Immersive Media and Branding: How being a brand will change and expand in the age of true immersion\” (could still be changed) for all those curious. It is about virtual and augmented reality, and what it will mean for brands. Among other things, I talk a …

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